Guide / research tree

Hearth and Hamlet Research Tree

Research is the bridge between a small resource camp and a settlement that can unlock advanced buildings, policies, trade, and magic.

Quick answer

Research is the bridge between a small resource camp and a settlement that can unlock advanced buildings, policies, trade, and magic.

Research Priority

  1. Prioritize research that improves workforce, resource gain, or storage before luxury systems.
  2. Use research to unlock advanced buildings only when the economy can pay for them.
  3. Check whether a policy, trade route, or magic unlock depends on a research step before spending resources elsewhere.
  4. Return to production upgrades if research is unlocked but too expensive to use efficiently.

What Research Unlocks

Steam says the research tree unlocks advanced buildings, game-changing policies, and stronger magic. WikiTactics records a large research data set, with 20 research pages and hundreds of upgrades, which makes research a natural long-tail SEO topic.

Early Research

Into Indie Games recommends focusing on research early because it can improve workforce and resource gain per second. That makes early research less like an optional tech menu and more like the engine behind the first hour.

Sources